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Survival · Beginner guide

Your first nights in Openworld, step by step

You won't be lost. A fresh world starts at dawn, and everything you need for the first night is within a few steps of where you appear. Here is exactly what to do, from the first tree to a full set of iron armour.

By Tom Pascard· Updated ·10 min read

In short

  • A new world starts in the early morning, on dry land: you have a whole day to get ready.
  • Wood → planks → sticks → pickaxe. By hand you break one 25 cm voxel at a time; tools break a whole metre.
  • Monsters come at night and in caves. On Normal a zombie chases at about 3.1 m/s; you walk at 4.3.
  • Coal and iron show in every cave near the surface: the game is built so that a full set of iron armour is within reach in your first hour.
  • Cook your meat: a cooked steak keeps you full 5 minutes, a raw one 30 seconds.
Read the guide

psst… click on them

On this page
  1. What should I do first?
  2. How do I survive the first night?
  3. Where are coal and iron?
  4. Food, health and sleep
  5. Which difficulty should I pick?
  6. What's the long-term goal?
  7. Questions

What should I do first?

Openworld is a voxel sandbox on a whole, round planet — walk straight and you come back to where you started — under a real sky with Moon phases and eclipses, all the way to the Sun, by way of the Moon and the planets. It runs on Mac (native Apple Silicon), Windows and Linux. And like every good survival game, it starts with you, empty-handed, and a day that is already ticking.

Good news: a new world always starts in the early morning, about half an hour after sunrise, on dry land, on a gentle slope, never in water and never on top of a tree. Each seed picks a different country — plains, a savanna, a birch wood, a desert, a canyon, a taiga, a jungle… A full day lasts 25 minutes. Here is how to spend the first ones.

  1. 1

    Punch a tree

    Hold the left mouse button on a trunk. With bare hands you break one voxel at a time (25 cm): slow, but enough to start. Any log works, wood or bark, of any tree.

  2. 2

    Make planks, then sticks

    Open your inventory with E: the 3 × 3 craft grid is there. One cell of log gives two cells of planks; two cells of planks stacked vertically give four sticks.

  3. 3

    Craft a wooden pickaxe and an axe

    Pickaxe: three planks across the top, two sticks down the middle. Axe: the head on one side of the handle. Tools break a whole 1 m cube of their own matter at once — the axe wood, the pickaxe rock, the shovel soil and gravel.

  4. 4

    Upgrade to stone right away

    The same recipes with any rock instead of planks — stone, granite, basalt, slate… Stone tools are faster and last longer. Make a stone sword too: two heads on a stick.

  5. 5

    Keep an eye out for gravel

    Breaking gravel gives flint one block in ten, and flint nodules hide in the rock. Flint makes arrow heads and a flint sword.

How do I survive the first night?

On the default difficulty, monsters hunt you at night and in caves. They don't pop up next to you: they appear in the dark between 24 and 64 m away, then come looking. Zombies roam every land, with slimes in swamps and forests, ghosts in the air, pumpkin fiends and scarecrows in the plains, golems in the mountains and deserts. The full bestiary is in our guide to night monsters.

Here is the whole first day, in one scroll. Keep scrolling: the sun moves with you.

Dawn
A new world starts in the early morning, on dry land.Spawn points are never in water nor on a tree.

Morning
Wood first.By hand you break one 25 cm voxel at a time. Planks, sticks, then a pickaxe.

Noon
Coal and iron show in the first rock walls.Every cave near the surface has some.

Afternoon
A shelter before sunset.Walls, a roof, a door. Nothing fancy: it only has to stand.

Dusk
A torch by the door.A voxel of coal on a stick makes four.

Night
Zombies come out of the dark……and find walls. Click on them if you like.

Dawn
You made it. Now the real game starts.

Your first day, sped up: wood, coal and iron, a shelter, a torch, a night inside. Scroll to move the sun; click on the zombies.

Your shelter, in four moves

  1. 1

    Pick a spot before the sun goes down

    Dusk comes faster than you think. Start building when the sun is still high: a hillside you can dig into is the quickest shelter of all.

  2. 2

    Close yourself in

    Four walls and a roof, two blocks high inside. Any rock or wood will do. Later, our guide to building a shelter that looks like a house shows you slabs, thin walls and stairs.

  3. 3

    Add a door

    Six cells of planks in the grid give three doors. Right-click to open and close. Later, an iron key in the middle of the recipe gives a door with a lock.

  4. 4

    Light it up

    A voxel of coal on a stick gives four torches (charcoal works too). Inside, they let you see — and no monster spawns within 14 m of a torch: light your shelter and its door.

A zombie in a straw hat in an Openworld forest at night
Night in the forest. Some things only come out in the dark.

Where are coal and iron?

Go underground. Every cave near the surface, from 2 to 48 m below the ground, shows little veins of coal and iron in its walls — about one every 25 m of gallery. Deeper, bigger veins run through the rock (coal down to 70 m, iron down to 140 m), and each world also hides giant lodes of coal and iron, the first between 250 and 700 m from where you started: look for boulders of ore standing on the ground. Our cave guide shows where to find coal and iron underground, and everything that lies deeper.

From ore to iron ingots

  1. Furnace: eight cells of rock around an empty middle. Iron ore in the input slot, coal in the reducer slot, fuel underneath: 16 voxels of ore and 4 of coal melt into one iron ingot in 12 seconds.
  2. Iron tools come next: faster than stone and three times its life.
  3. Steel: an iron ingot fired again with 2 coal gives a steel ingot in 15 seconds — better armour for the same weight.
  4. Iron: tools, an iron sword, buckets, keys… and armour. A full iron set takes 24 ingots — two or three cave veins of iron.
  • 25minutes in a full day
  • 24iron ingots for a full set of armour
  • 12 sfor an iron ingot in the Furnace
  • 3 ma fall above that hurts

Iron is a big step, not the last one: steel and titanium protect better still. Compare the six materials in our armour tier list.

Food, health and sleep

You have 100 health and 100 food, each shown as a gauge with its number. The food gauge drops when you sprint, swim and jump — and slowly by itself, even standing still. Well fed, you heal; when the gauge runs low, you can no longer sprint.

  • Quick snacks: berries from bushes (they grow back), apples now and then from oak and birch leaves.
  • Real meals: cows, sheep, chickens, rabbits, fish give raw meat. Cook it on a campfire (sticks over a row of logs). A cooked steak keeps the gauge from dropping by itself for 5 minutes; a raw one, 30 seconds.
  • What hurts: falls of more than 3 m, lava, drowning (15 seconds of air), being stuck in a wall, monsters. Armour stops blows and lava, never a fall.
  • Sleep: right-click a bed at night to lie down. It sets your respawn point beside it, and when every player on Earth is lying down, the clock jumps to sunrise. A bed needs wool and woven fabric: a goal for your second or third day.

Which difficulty should I pick?

Six levels, changeable at any time from the pause menu of a solo world. They change how many monsters come, how fast they run, how hard they hit, and how hungry you get. Every level, number by number, is in our guide to which difficulty to pick. The short version:

  • Easy: no monsters at all, and hunger never kills. Perfect to learn the recipes.
  • Moderate: a few slow, gentle monsters. Hunger still never kills.
  • Normal (the default, and our advice for a first world): monsters hunt you at night and in caves, but you can always walk away from a zombie.
  • Hard, Very hard, Terrible: more monsters, faster and meaner, and hunger that kills. Keep them for your second world.

What's the long-term goal?

There's no single ending: Openworld is a sandbox. But the planet pulls you forward. Iron leads to steel and machines, machines to factories — and up there, the Moon you saw rising on your first night is a place you can land on. Some next steps:

Follow Openworld

@play_openworld is Openworld's official Instagram page: videos of the game and news of every update.

@play_openworld

Openworld is created by @tompascard

Three steps and you're in

  1. 1Install Openworld with the downloaded file: it sets up the launcher.
  2. 2Create your account in the launcher and confirm your email.
  3. 3Pick your username… and play.

Questions

How long is a day in Openworld?

A full day — day and night — lasts 25 minutes. The sky is real, though: the Earth is tilted, so nights are longer or shorter depending on where you are on the planet, and near the poles there are polar days and nights.

What happens when I die?

A death screen tells you what killed you. You respawn at your spawn point — or beside your bed, if you slept in one — with full health and a full stomach.

Can I play solo, then open my world to friends?

Yes. A solo world runs on your computer; from the pause menu, Host on local network lets friends on your network join it. You can also join online servers. See playing with friends.

What are the controls?

Move with WASD, jump with Space, sprint with Ctrl, crouch with Shift. Left click breaks and hits, right click places, uses and eats. E opens the inventory, I an item's card, V changes the view, M the map, T the chat. Every key can be changed in the options.

Is there a tutorial?

Yes, built into the game: your inventory shows the progress path and the advised next step, and every step has its tutorial (how to get it, what it is for, why). I on any item opens its wiki page. This guide tells the same story for your first nights.

Can I play in creative mode?

Yes: a world is created in survival or creative, and F5 switches between the two when you're allowed to (in your own solo world, you are).

How do I get in?

Openworld is out and playable now, in alpha, on Mac, Windows and Linux: download it from the site, create your account in the launcher and play.

Keep reading

More guides

The game

Keep exploring Openworld

Download

Ready to go?

One small file, and your planet is waiting. The game updates itself.

Out now. Openworld is in alpha, and you can play it today.

  1. AlphaYou are hereToday. The whole game, playable since the first day of the alpha, and it costs less.
  2. BetaWhen the game is more stable.
  3. Official versionThe final version. The launcher takes you there by itself.

Nothing to wait for: Openworld is downloaded from this site, not from Steam or any other store.

Your system

Windows

Windows 10 or 11, 64-bit

Download

Openworld.exe

Your system

Linux

x64, glibc 2.31+ (Ubuntu 20.04+), Vulkan drivers

Download

Openworld-linux-x64.tar.gz

  1. 1Install Openworld with the downloaded file: it sets up the launcher.
  2. 2Create your account in the launcher and confirm your email.
  3. 3Pick your username… and play.

Follow Openworld

@play_openworld is Openworld's official Instagram page: videos of the game and news of every update.

@play_openworld

Openworld is created by @tompascard

Is Openworld out?

Yes. Openworld has been playable since the first day of its alpha. Download it for Mac, Windows or Linux, create your account in the launcher and play: there is no release date to wait for.

Is Openworld coming to Steam?

Openworld isn't on Steam or any other store, and you don't need one: you download the game from this site, today, and its launcher keeps it up to date.

Alpha, beta, official version: what does it mean?

Alpha: the game is playable and grows with every update; things move and sometimes break. When it is more stable, it becomes a beta, then its official version. It's the same game all the way: you play now, and the launcher installs each new version by itself.

Why play during the alpha?

You play right away, you watch the game grow update after update, and the alpha costs less than the official version will.

macOS says the app “wasn't opened”

Normal for now: the app doesn't have its Apple certificate yet. Click Done, open System Settings → Privacy & Security, scroll down to Openworld and click Open Anyway. Just once.

Windows shows “Windows protected your PC”

The installer doesn't have its certificate yet. Click More info, then Run anyway.

And on Linux?

Extract the archive and run the program:

tar xzf Openworld-linux-x64.tar.gz && ./Openworld

You need a Vulkan graphics driver (Mesa or NVIDIA) and glibc 2.31 or newer (Ubuntu 20.04, Debian 11, Fedora 32 or newer).

What kind of machine do I need?

A Vulkan-capable graphics card (on a Mac, macOS 11 or newer). The game adjusts its view distance and weather quality: a recent laptop is enough.

The launcher doesn't open?

Update your graphics driver from NVIDIA's, AMD's or Intel's website. On a laptop with two graphics cards, update both. On Linux, install the Mesa Vulkan drivers (mesa-vulkan-drivers).

It's downloading!

Install Openworld

The game doesn't have its Apple and Microsoft certificates yet: your computer will be suspicious the first time you launch it. That's normal, here's how to tell it everything's fine. Just once.

  1. 1

    Open Openworld.dmg

    Drag Openworld into the Applications folder, then launch it from Applications.

  2. 2

    macOS refuses: click “Done”

    Definitely not “Move to Trash”.

  3. 3

    System Settings → Privacy & Security

    Scroll down to “Openworld was blocked”, click Open Anyway and confirm (password or Touch ID).

  4. 4

    Relaunch Openworld

    Click Open one last time. That's it: macOS won't ask again.

Comfortable with Terminal?
xattr -dr com.apple.quarantine /Applications/Openworld.app

Then launch Openworld as usual.