Getting started · Item
Stick
The handle of every tool and sword; torches, fences, furniture legs. It burns, too.
In the game
How to get it
Two cells of planks one above the other in the grid: four sticks.
What it is for
Handles of pickaxes, axes, shovels, chisels and swords; torches; the campfire; fences, the bow and the arrows' shafts.
Why it exists
A tool needs a handle before it needs a blade.
The same text the game shows in its progress tree and on the item's sheet (I).
The stick is the most common ingredient of the game.
How to get it
Two cells of Planks (16 voxels each) in a column: 4 sticks. One cell of log is enough for four sticks.
What it is for
- Tool handles: pickaxe and axe (2 sticks), shovel (2), chisel (1), sword (1).
- Torches: coal, charcoal or a glowing part on a stick, four at a time.
- The Campfire (3 sticks over 3 logs), the Bow (3), Arrows (one shaft), fences (a block, a stick, a block: eight fences), plaques (a material beside a stick).
- Fuel: a stick burns 0.75 s.
The handle of every tool and sword. Burns, too.
On the progress path
T3First daysMain path
- BeforeT2 · Planks
- This stepT3 · Stick
- NextT4 · Wooden pickaxe
Related
Guide pages about it
- Getting startedFirst dayWhat to do from dawn to dusk in Openworld: punch a tree, make planks and sticks, craft wood then stone tools, then…
- Crafting & machinesCrafting basicsHow to craft in Openworld: the 3×3 grid in your inventory, how a recipe matches, what “any log” or “any rock” means,…
- Crafting & machinesSmeltingSmelt ore in Openworld: build the Furnace, feed it ore, coal and fuel, and get iron, steel, copper, gold, titanium,…