Combat & gear · Item
Swords
Nine swords, from wood to titanium: two heads on a stick, each material its damage, speed and life.
In the game
How to get it
In the grid, a column: two heads of the material over a stick -- planks, any rock, flint, copper, iron, aluminium, gold, steel or titanium.
What it is for
One swing sweeps everything in a 60° arc in front of you within 4.1 m; damage, swing speed and life come from the material; alloys can be forged onto a sword.
Why it exists
A weapon for every stage of the game, from the first night to the last boss.
The same text the game shows in its progress tree and on the item's sheet (I).
A sword is two heads of a material over a Stick, in a column. Every sword hits what you aim at within 4.1 m and sweeps a 60° arc in front of you with a weaker blow.
The nine swords
| Sword | Heads | Damage | Sweep | Swing | Life (hits) |
|---|---|---|---|---|---|
| Wooden | planks | 18 | 7.5 | 0.55 s | 64 |
| Stone | any rock | 24 | 10 | 0.6 s | 97 |
| Flint | flint | 27 | 11 | 0.55 s | 90 |
| Copper | copper ingots | 26 | 11 | 0.55 s | 160 |
| Iron | iron ingots | 31 | 13 | 0.55 s | 259 |
| Aluminium | aluminium ingots | 21 | 8.5 | 0.45 s | 140 |
| Gold | gold ingots | 22 | 9 | 0.5 s | 40 |
| Steel | steel ingots | 36 | 15 | 0.55 s | 450 |
| Titanium | titanium ingots | 43 | 18 | 0.5 s | 900 |
A Zombie has 80 health: three iron blows, two titanium ones.
Good to know
- Light metals (aluminium, gold) swing fast but hit softly and wear quickly.
- In survival a sword wears with every hit that lands; at the end it breaks.
- Alloys forged onto a blade change it -- see Raisonite alloy for the first one.
On the progress path
SV2SurvivalMain path
- BeforeSV1 · Flint
- This stepSV2 · Swords
- NextSV3 · String (spiders)
Items of this step