Space · Goal
Rocket ready
Every part of a rocket, and what they are made of: the moment the industry can leave the Earth.
In the game
How to get it
Build the engine, a tank, the cockpit and the fairing (plastic, circuit boards and epoxy go into them), stack them, fill the tanks with dewars and board.
What it is for
Board, pick a destination on the rocket screen and let the autopilot fly; at take-off a "Pad" checkpoint lets you land back on it.
Why it exists
Leaving the Earth is the reward of the whole industry: metals, oil, chemistry, electronics and creatures together.
The same text the game shows in its progress tree and on the item's sheet (I).
Your first flight
1. Stack an engine, one or more tanks, the cockpit and the fairing. 2. Fill the tanks: liquid oxygen and one fuel (Propellants). 3. Wear a Space suit and a Jetpack. 4. Board; the rocket screen's destinations: an orbit, the Moon, a point on the map, a ship. 5. Press Space: at take-off, accept the Pad checkpoint to come back to this spot. 6. The autopilot flies: climb, orbit, transfer, landing. Press P to give it the controls back after flying by hand.
What can go wrong
Too little delta-v (the screen says it before take-off), a landing too hard, a re-entry too hot. In survival, a rocket that breaks kills its pilot.
On the progress path
FU5To the skyMain path
- BeforeFU4 · Flight gear
- This stepFU5 · Rocket ready
- NextFU6 · Orbit
Sub-actions (counted in your progress)
- Cargo module
- Flight plan — Landing point, Flight simulation, 4 seats: passengers and animals