Space · Item
Cargo module
A hold of 36 slots between the tanks and the cockpit: carry goods between your bases.
In the game
How to get it
At the grid: 24 aluminium sheets round 2 chests, 2 explosives in the centre, 4 epoxy in the bottom corners. Stack it above the tanks (up to 2 per rocket); right-click it standing to open its hold.
What it is for
Carry ore, ingots, dewars and machines between a mine, a factory and the Moon: 36 stacks per module, 72 with two.
Why it exists
A factory here, the resources there: the rocket becomes a truck.
The same text the game shows in its progress tree and on the item's sheet (I).
How to make it
24 aluminium sheets, 2 chests, 2 explosives, 4 epoxy.
How it works
- 4 m, 1.5 t, 36 slots; 0 to 2 per rocket.
- Opens like a chest, standing within 12 m, when nobody sits in the rocket.
- Each full stack weighs 50 kg: a full hold is 1.8 t. The rocket screen shows what it costs in delta-v ("Cargo 1.2 t: -0.4 km/s") and simulates the trip with it.
- A module can be taken back only empty; a rocket destroyed or abandoned loses its cargo.
A hold of 36 slots that flies: load it from the rocket's screen. Goes on the tanks, under the cockpit (two at most).
On the progress path
FU5To the skyMain path
A sub-action of the step Rocket ready: not needed to go on, but counted in your progress.
- BeforeFU4 · Flight gear
- This stepFU5 · Rocket ready
- NextFU6 · Orbit