Creatures · Creature
Zombie
The night's most common monster: it rises in any dark place and drops the bones farms are made of.
In the game
How to get it
Wait for the night, or go into the dark: a cave, an unlit room.
What it is for
Bones: bone meal, the dog's taming, the binder of epoxy and leashes.
Why it exists
The night's threat, and the first mob you will farm.
The same text the game shows in its progress tree and on the item's sheet (I).
The zombie is the dark's own: wherever it is dark enough, it rises. It is also the backbone of every mob farm.
Where and when
Any land and any cave, wherever it is dark: at night outside, or under any roof at any hour -- a cave, a closed room without light. 1 to 3 together.
Behaviour
- Hostile: it hunts players on sight.
- 80 health, 15 damage a blow (Normal).
- Claws, bites and slams.
- Attacks cows and hens too; golems hunt it.
- Burns away after 3 s in open daylight or within reach of your light.
- Floats; water and oil currents carry it.
- Lure: raw meat or a bone on the ground draws zombies within 16 m to eat it.
- A fall of 16 m kills it (15 m does not).
Drops
| Drop | Amount |
|---|---|
| Bones | 2 to 4 |
Looks
Three looks: the classic, the farmer and the office worker.
Farming it
A closed dark tower spawns zombies even by day. A water channel carries them to a 16 m drop; a Grid at the bottom collects their bones.