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Crafting & machines · Item

Electric motor

Fed by a cable it turns its shaft (up to 2 kW); turned by a wind rotor it gives power back.

AT3The workshop · Main path

In the game

How to get it

At the grid: 4 iron sheets, 2 copper coils round an iron ingot (the rotor) and tallow for the bearing: 1 motor. Plug a power cable on it and a shaft or a gear wheel on its axle.

What it is for

Drives pumps and machines on a shaft line; at the end of a wind turbine's shaft it is the generator that sends the wind's power into cables.

Why it exists

Wind into power, power into motion: the same machine works both ways, at 90 % efficiency each way.

The same text the game shows in its progress tree and on the item's sheet (I).

The electric motor is the meeting point of the two networks: cables on one side, a shaft on the other.

How to get it

At the grid: 4 iron sheets (the casing, in the corners), 2 copper coils on each side of an iron ingot (the rotor) and tallow (bottom middle): 1 motor.

How it works

  • Fed by a cable it turns up to 2 kW at 120 turns a minute, at 90 % efficiency; its speed follows the power it is given, so a Transistor driven by a signal sets it.
  • Turned by something else (a wind rotor, a shaft) it gives power to its cable, again at 90 %.
  • Only a motor alone, or a gear wheel placed on it, turns.

Tips

  • A Wind turbine needs one: hub, shaft, then the motor that turns the wind into electricity.
  • Idle, it still takes about 67 W.

Right-click a block to place it, facing you. Broken, it comes back whole.

On the progress path

AT3The workshopMain path

A sub-action of the step Cogwheel, bolts, spring, coil: not needed to go on, but counted in your progress.

  1. BeforeAT2 · Sheets and copper wire
  2. This stepAT3 · Cogwheel, bolts, spring, coil

See it on the progress path

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