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Technology · Item

Chunk sensor

Powered, it gives a full signal while the land around it is loaded and settled.

EL3Simple electronics · Main path

In the game

How to get it

At the grid: a mirror on top, 2 iron sheets on each side of a coil, a glowing part at the bottom. Place it, power it and wire its output; set its radius on its sheet.

What it is for

Start a machine that needs loaded land (chests, grids, a launcher) only when it is loaded, and stop it before the land unloads.

Why it exists

Machines run everywhere, but chests and grids only where the world is loaded: this sensor tells which.

The same text the game shows in its progress tree and on the item's sheet (I).

How to get it

At the grid: a mirror, 2 iron sheets round a coil, a glowing part.

How it works

Powered, it gives 255 while the land around it (its radius, on its sheet) is loaded and stable. Silos and machines run even far from every player; chests, storage furniture and grids only take part while their land is loaded.

Right-click a block to place it, facing you. Broken, it comes back whole.

On the progress path

EL3Simple electronicsMain path

One of the items of the step Sensors and buttons.

  1. BeforeEL2 · Circuit board
  2. This stepEL3 · Sensors and buttons
  3. NextEL4 · Antenna and dish

See it on the progress path

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