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Space · How it works

A colonists' base

An abandoned base of Mars's first colonists: a cracked greenhouse dome, a vaulted hall, a workshop, a landing pad, solar panels, a radio mast, half buried in dust.

MR1Mars · Main path

In the game

How to get it

Search the flat ground of Mars's middle latitudes (under 50 degrees): one region of 24 km in three holds a base -- or click the landmark chip of your ship's navigation table until it reads Colony base: the shuttle sets you down beside the nearest one. Walk into it: a colonist's logbook waits in its crates.

What it is for

Shelter from the storms, the colonists' wrecks to salvage, and the old drones that still guard them (and drop aresite chips).

Why it exists

The colonists came first and left in a hurry.

The same text the game shows in its progress tree and on the item's sheet (I).

What it is made of

Glass and brass, metal plates and copper roofs, concrete pads painted yellow, crates of planks: everything you can mine back. The dust has drifted against every wall.

On the progress path

MR1MarsMain path

A sub-action of the step Land on Mars: not needed to go on, but counted in your progress.

  1. This stepMR1 · Land on Mars
  2. NextMR2 · Colonist drones: aresite chips

See it on the progress path

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