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Getting started · Item

Mushrooms

Red, brown and glowing mushrooms, small and giant: snacks, stew, dyes and the mushroom creatures' homes.

T1First days · Main path

In the game

How to get it

Pick red and brown mushrooms in forests, dark and giant-mushroom forests and old taigas (brown and glowing ones also in lush caves); break a giant mushroom's cap for small mushrooms (25 % per quarter block).

What it is for

Mushroom stew (a red and a brown in a bowl), a 1-point snack, brown and cyan dyes, flower pots; three mushrooms together in the dark are where shroomers and sporelings appear.

Why it exists

The dark woods have their own food chain -- and their own creatures.

The same text the game shows in its progress tree and on the item's sheet (I).

Mushrooms grow where the light is low.

Kinds

MushroomWhereUse
Red mushroomforests, dark and giant-mushroom forests, old taigasstew, a snack
Brown mushroomthe same, and lush cavesstew, brown dye (2), a snack
Small mushroomgiant mushroom caps (25 % per quarter block, its only source)a snack
Glow mushroomlush cavesa faint blue light, cyan dye
Giant mushroomcap and stem blocks, in mushroom forestsbuilding

Uses

Creatures

Three mushrooms within 4 m in the dark are where shroomers and sporelings appear -- a planted cellar of mushrooms makes a spore farm.

The cap of a giant mushroom.

On the progress path

T1First daysMain path

A sub-action of the step Log: not needed to go on, but counted in your progress.

  1. This stepT1 · Log
  2. NextT2 · Planks

See it on the progress path

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